Terrence Carpenter
OVERVIEW (motivation's in here)
Terrrence is a human and the star programmer of the NMPD. Discovered amongst the ranks of the equipment maintence crew, Terrence is not only adept at keeping everything in working order, but also analyzing code fragments and enhancing AI routines on department drones. Now as part of C.O.R.N., he takes the lead on analysis of viruses and cyber-weapons for information gathering, as well as maintaining equipment, but his pride and joy is the prototype Raptor-class Model Y-01 Arrest Droid used for combat situations. Able to be transported in a compact form (around the size of a small ball), it enlarges into a roughly man sized raptor-shaped robot for use in subding and capturing suspects.
Terrence joined the NMPD after a 5 year stint in the Teradyne Corporation's A.I. Development unit. During his final year, with his increased privliges he discovered information eventually leading to the uncovering of a secret plot invloving illegal rouge AI developments and abuse. Through his efforts and that of the NMPD, the corporation was eventually dismantled and many key figures were convicted and imprisioned. Terrence joined the NMPD afterwards, determined to help protect the creations of man from abuse and wrongdoing by their creators and owners. Rumors have it, however, that a few powerful Teradyne sub-executives were able to escape underground and are seeking revenge. 
NON COMBAT
Background: Programmer - Origin: Equipment Department
Skills: Programming, Digital Analysis, Hardware, Bureacracy, Techie Contacts, Equipment Maintaince, Diagnostics, Cyber-Investigation
Poor [1]
Complications: Field Inexperience, Enemy of Ex-Teradyne Figures
Tricks: That's What They're Planning: Terrence can always figure out the purpose of a program or piece of code, given an sample for analysis.
Robotic Diagnosis: Terrence can always identify the correct problem with a non-functional drone, robot, or purely mechanical Android, even if he can't fix it right away.
GEAR
Wearable Field Computer, Mechanial Maintence and Diagonstic Tools, Standard Issue Gun, Prototype Y-01.
COMBAT
Class: The Buddies
Role: Striker
Choices: 
Y-01 Passive Effects: Tough, Aware
Y-01 Active Effects: Scary, Handsy
Extra At-Wills: Command Buddy, Co-ordinated Attack
Role Boost 2: Mobility Boost
Feat: Bread and Butter: Team Attack (can be used instead of Basic Attack)

Combat Summary
Terrence has 8 HP and does +1 damage on 2-5 attack rolls and +2 on 6 attack rolls. Y-01 has 5 HP, Resists 1 when taking 3+ damage and gets +1 damage on Opportunities.
"Active Effect" is either Harried, or Grabbed but auto-escape
At wills:
Melee Basic: 2 damage no effect
Ranged Basic: 5 range 2 damage no effect
Charge (charge and melee)
Team Attack: Melee or Ranged 10, 2 Damage, Effect: enemy within reach of Y-01 takes 1 damage or Active Effect, or both if same as primary target <-FEAT BONUS: can be used whenever you can use a Basic Attack
Coordinated Attack: Make a Team Attack, Y-01 shifting 1 square before or after.
Command Y-01: Melee attack from Y-01, 2 Damage. Effect: Active Effect
Recall Y-01: Y-01 shifts to adjacent square and gains 2HP, even if Taken Out
ROLE ACTION: Quick Shift: Shift one square.
ROLE ACTION: Assess
Encounter Powers:
Boosted Y-01: Melee attack from Y-01, 3 Damage. Effect: either Grabbed and ongoing 2 while grabbed, or next time target is hit by me, it is Panicked on next turn.
ROLE ACTION: Rally: Action point for 4HP and regain Boosted Y-01. Use any time during my turn.
ROLE TRIGGER: Strike Back: Reaction to enemy hitting me with attack. Spend Action Point to attack back.